Simona Vilutiene — Exclusive Interview | The Hivenh

Career, skills and how to manage the production of a video game through empathy and collaboration.

Introducing Simona Vilutiene

1. Why and how did you decide to start a career in the gaming industry?

“I started as a QA Tester. This was my starting point when I began exploring my strengths in the video game industry and how I could influence the process to make it better..”

2. How did you develop the skills to become a QA Lead and then a Production Manager?

“Video game development is not about individual work; it’s all about teamwork, and this process moves like one giant organism.”

3. You have been working on the triple AAA titles, and those are massive projects with hundreds of professionals involved. What was the value of these experiences? What did you learn?

“I understood that good communication is one of the most valuable skills.”

4. I know you are an ambassador for Women in Games. What does that mean for you, and what it brings to others?

“Full equality of opportunity, treatment and conditions empowers all women to achieve their full potential.”

5. What advice can you suggest to an aspiring professional to start her/his career in the video game industry?

“If you have to do an evaluation, you need to know how to listen. I know it sounds easy, but to listen without making your own opinion or interpretations is way more challenging than you think.”

Set on the fictional Caribbean island of Yara, Far Cry 6 (Ubisoft, 2021) sees dictator Antón Castillo (Giancarlo Esposito) and favorite son Diego (Anthony Gonzalez) crack down on the local population to maintain their authoritarian power. On the island, however, the social crisis is now unsustainable and the opponents of the regime, led by Dani Rojas (the player), begin to organize themselves in an urban guerrilla with the aim of regaining their freedom: it is the dawn of the civil war for the domain of Yara. [Far Cry 6 official website]
Reflector Entertainment’s first transmedia project, Unknown 9 expands with confirmed narrative experiences between video game, a trilogy of novels, narrative podcasts and a series of comics. The Awakening video game experience (2021) explores the story of Haroona, a young Indian girl involved in occult mysteries, secret societies, conspiracies and paranormal phenomena that will force her to fight for her life and for the destiny of humanity.



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I’m a creative research unit specialized in immersive entertainment and transmedia storytelling with focus on cinema, tv series, and videogames |